Tuesday, 19 November 2013

Who holds the Devil, let him hold him well...

He hardly will be caught a second time...

And well might the Bishop of Keinetotehierstadt mark these words having foiled Baron Kraust in his latest evil machinations!

Yes dear reader, an ancient evil is stirring here and Baron Kraust once more stalks the land. The ranks of his fell army swell with the fallen and the living dare not mention his name.

Part two of the game I played with Warlord Paul and Doug, one of his compatriots from the Harrogate club, can be found here - thanks for Gm'ing and writing it all up mate and thanks to Doug for having us over! This was all part of the Halloween inspired Night of the Living Lead games that various Oldhammer local groups got together and played a while back.

Kraust's woeful story is a cautionary tale to those who would covet worldly power and seek to bargain with Ruinous Powers, nay Death itself!

His latest outing was to come to defend the Ziggurat of Mum-Ho-thep from the forces of Khorne at BlogCon - I'll get a report posted once I've got round to sorting out the pics.

For now here's his (fairly) newly painted skeletal horde - the fantastic Skeleton Army boxed set. I've had these chaps rattling round a box for years now so it was out with the polystyrene cement and definitely time to give them a lick of paint. Oh - and I finally completed one of the Oldhammer monthly painting challenges!

Tim the Enchanter, or Bobmore Timor the accountant of Doom, as he has become more recently known...

Original banners cut from the Skeleton Army box itself (Weathering by me)!


Baron Kraust standing proudly next to his newly raised archers - shame they couldn't hit a barn door.

Assorted spooks, ghoulies and gribblies.

Kraust's pet Manticore - now slightly wary of Dark Elf repeating crossbows!

The Skull Chuckers have proven to be rather powerful and that's without even using the Screaming Skull ammunition.

I think it was Phreedh who gave me the armoured skeleton in this pic - he had a broken weapon which I turned into a nice length of chain for whipping his crew into action.

As much as I love these Carrion models, they have yet to prove themselves on the field. Dark Elf crossbows and Empire halberds have been their nemesis so far...

Lots of Deathriders! I still want some metal ones though.

Another banner cut from the original box!

Glad I found enough bits to resurrect the chariot which was in quite a state of disrepair - even managed to find some more wheels and scythes from a fellow trader on the LAF.

The Zombie Dragon...

This beastie has already earned a fearsome (if slightly cheesy and overpowered) reputation. The rules printed in an early WD are slightly over the top and I think merit a post all of their own - plus I need to leave for work in a few minutes!

Suffice to say this was a joy to paint.

And finally some more reinforcements - a cheeky little lot I secured for about £20 on ebay after a long period of abstinence (thanks for nothing Orlygg!). These chaps will be enjoying a Dettol bath soon and Kraust is already warming up the Necronomicon to get them into action!

Sunday, 17 November 2013

Clean Up in Eilnein

Ajax Van Ish met the piercing gaze of the Elven Sorceress with a hard stare of his own. The weariness of five days on the road was barely detectable in the Count's grim countenance as he thanked his new ally.

"Your assistance is greatly appreciated my Lady. The heretics we track are not far but travel in strength. If we are to rescue our countrymen, or avenge them... our best chance is to surprise them in the Woods of Eilnein."

"Our watchers have observed closely the progress of your enemy. Now that they have dared defile the sanctity of our domain we share a common foe. Their pestilence must not be allowed to corrupt this sacred realm."

Lenor Ambypure closed her eyes and shuddered at the thought of the presence of Nurgle's followers despoiling the woods. She rose from the table in one fluid motion and gestured towards the trees that surrounded the glade in which the small council of war had met,

"Count Van Ish, my Gladewatchers will direct your soldiers to a place of ambush. Together we will cleanse this stain from Eilnein."

In the gloom of the dawn, Man and Elf  crept stealthily to their positions. Harnesses were tightened, weapons checked and bow strings strung. The forest road lay still, a darkened artery upon which a terrible infection travelled inexorably on...

Welcome folks to another battle report - this time between a desperate Alliance of Men and Wood Elves and the dread forces of Nurgle that we played some weeks ago. This was also the first time I went down to my local gaming club, York Wargames Society - a great venue and friendly club that I hope to spend much more time at, real life permitting...

Gaj graced us with his convivial presence thanks to a business trip to York and Warlord Paul kindly stepped in as GM. Setting up was slightly unusual as Paul suggested I record my deployment on a sketch map to simulate my forces waiting in ambush. So it was left to Gaj to assemble his column of Chaotics and human prisoners on the road, nervously eyeing the trees!

The Nurgle column shambles along the forest road after a happy few week's of raiding and pillaging.

Ere, Gutrot - you 'eard them tales aven't you? It's always the buggerz at the back wot cops it furst...
Chaos Goblin warriors lead the order of march.. Behind them comes the heavy tread of a unit of Chaos Warriors, followed closely by their dread leader and his three pet Trolls. A unit of Chaos Goblin archers bickers ahead of the unfortunates that have been taken prisoner - best not to linger too long on their fate... The vanguard is led by the Chaos Dwarves and their infernal Bazuka while a second mob of Chaos Goblin archers brings up the rear.

Unseen eyes mark their progress and wait...

I know you can smell them already but wait till you see the reds of their eyes boys...